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Padma Yawen Yang
Padma Yawen Yang

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May 3, 2021

Research for Design — Part 5

Time flies and we have now come to the final part of our biggest project of the semester. I still can’t believe that our I & P class is wrapping up already and that I’m graduating from graduate school this month. It’s been a very fruitful journey of learning how…

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4 min read

Research for Design — Part 5
Research for Design — Part 5
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4 min read


Apr 26, 2021

Research for Design — Part 4

To continue our progress from last week, this week we focused on creating different designs of a lipstick friendly face mask based on our previous research findings and feedback from stakeholders. We decided to work on 20 different renderings of the face mask, 10 for each. When we finished our…

UX Research

7 min read

Research for Design — Part 4
Research for Design — Part 4
UX Research

7 min read


Apr 20, 2021

Research for Design — Part 3

This week, while continuing our primary and secondary research, we also reconnected with our stakeholders and discussed further about the design of an ideal face mask for lipstick consumers. We asked our stakeholders questions based on our research purpose for this week. I have organized the questions for our stakeholders: …

Consumerism

6 min read

Research for Design — Part 3
Research for Design — Part 3
Consumerism

6 min read


Apr 13, 2021

Research for Design — Part 2

In last week’s meeting, I found out Houming (one of the students in my I&P class) and I shared a very relatable project idea. After exchanging our ideas in the breakout room, we decided to collaborate for the rest of the Research for Design Project. In the first part of…

Research

5 min read

Research for Design — Part 2
Research for Design — Part 2
Research

5 min read


Apr 5, 2021

Research for Design — Part 1

Research Keywords: Covid-19 Beauty Consumption, Economic Recession, The Lipstick Effect, Lipstick Consumption during the pandemic, Masks, Commodity Activism Campaign In this last yet biggest project (Research for Design) of my Ideation & Prototyping class, I decided to utilize the opportunity and make this project into an expansion of my graduate…

Research

7 min read

Research for Design — Part 1
Research for Design — Part 1
Research

7 min read


Mar 30, 2021

Time Capsule Project — Part 3

Storytelling — I wrote a long story based on my Time Capsule Project! At first, I was just writing down a few words and constructing a simple storyline for the final part of my Time Capsule Project. Eventually, all my thoughts expanded into a long story with different contents in…

Storytelling

13 min read

Time Capsule Project  — Part 3
Time Capsule Project  — Part 3
Storytelling

13 min read


Mar 22, 2021

Time Capsule Project — Part II

Sketching and Prototyping My Time Capsule In the second part of the Time Capsule project, we are asked to design what we want our time capsules to look like. I started with just freely imagining what a time capsule could possibly look like. Since a time capsule is like a…

Ideation

5 min read

Time Capsule Project — Part II
Time Capsule Project — Part II
Ideation

5 min read


Mar 16, 2021

Time Capsule Project — Part 1

This is a project of collecting, remembering, and redefining objects that we have special connections with. After careful consideration, I divided my objects into five categories, which independently tell the stories in different periods of my life. …

Ideation

10 min read

Time Capsule Project — Part 1
Time Capsule Project — Part 1
Ideation

10 min read


Mar 9, 2021

New Metaphors, New Models

Designing User-friendly Shopping Bags If you are a short person, I believe you have probably undergone some unpleasant experiences with shopping bags you grabbed from the markets or grocery stores in the past already. As a consumer, I always think the design of shopping bags is not so user-friendly to…

Redesign

6 min read

New Metaphors, New Models
New Metaphors, New Models
Redesign

6 min read


Mar 1, 2021

Translating Affordances — From Digital to Physical

Rethinking and Redesigning Brawl Stars This week, we worked on the theme of translating affordances. The very goal of our projects was to translate a digital interface into a tangible interface. Inspirations could be drawn from any app, digital game, website, or social media. …

Brawl Star

4 min read

Translating Affordances — From Digital to Physical
Translating Affordances — From Digital to Physical
Brawl Star

4 min read

Padma Yawen Yang

Padma Yawen Yang

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